AI Insights · Timothy · January 2026
Top 5 Virtual Pet Apps in Europe Q4 2025: Performance Insights
Explore the performance trends of the top virtual pet apps in Europe for Q4 2025, including downloads, revenue, and active users, on a unified platform.
In the fourth quarter of 2025, the virtual pet app market in Europe displayed intriguing trends across both iOS and Android platforms. Here, we delve into the performance of the top five apps, using data from Sensor Tower.
Pokémon Sleep saw a notable peak in weekly revenue, reaching around $63K in late December. Despite fluctuations, weekly downloads initially surged to nearly 49.5K in late October but tapered to about 15.4K by the end of the quarter. Active users experienced a resurgence, climbing from approximately 171K to just over 206K.
Friends – Pengu, Bao & Mellow showed impressive growth, with weekly revenue peaking at $37.6K in late December. Downloads skyrocketed to approximately 174.8K in early December, and active users increased steadily, surpassing 702K by the quarter's end.
My Cat – Virtual Pet Games maintained consistent performance, with revenue rising to $26.3K in the final week. Downloads reached a high of around 129.6K, and active users ended the quarter at about 207K.
My Talking Slimy: Slime Cat 3D experienced stable weekly revenue, hovering around $8.8K in late December. Downloads fluctuated, peaking at 16.1K mid-December, while active users remained steady, closing the quarter near 114.5K.
Finally, My Baby Care: Virtual Dress Up saw a gradual increase in revenue, reaching $11.2K by the end of December. Downloads varied, with a peak of 72.8K in mid-November, and active users increased from 86.6K to 171.7K.
For more detailed insights and data, visit Sensor Tower's platform.