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AI Insights · Timothy · January 2026

Top Vikings Games Performance in Russia Q4 2025

Explore the performance of the top Viking-themed games in Russia during Q4 2025, highlighting trends in downloads, revenue, and active users.

Top Vikings Games Performance in Russia Q4 2025

In the fourth quarter of 2025, the top Viking-themed games in Russia showed varied performance across downloads, revenue, and user engagement on a unified platform. Here’s a closer look at how these games fared.

Viking Rise experienced a dynamic quarter with revenue peaking at approximately $33K in late December. Downloads surged mid-quarter, reaching around 17K by the end of December. Active users fluctuated, starting at 57.9K and dropping to 32.2K by year-end.

Vikingard showed modest revenue growth, peaking at $1.2K in mid-December. Downloads were steady, with a high of about 5.5K in December. Active users began at 3.3K, increasing to 3.6K by the quarter's close.

Legend of YMIR, launched in late October, saw its revenue peak at $9.2K shortly after release. Downloads started strong with 9.5K in the first week, but gradually declined to 708 by the end of December.

Vikings: War of Clans PvP displayed significant revenue, hitting a high of $108.6K in the final week of December. The download numbers were relatively low, peaking at 1.4K in mid-October. Active users saw a dramatic increase from 2.1K to over 14K in November, but then declined to 3.1K by the end of the year.

Vinland Tales: Viking Survival maintained a consistent download rate, peaking at 693 in late November. Revenue remained negligible throughout the quarter.

These insights, sourced from Sensor Tower, provide a snapshot of the competitive landscape for Viking-themed games in Russia. For more detailed analytics, Sensor Tower offers comprehensive data and insights.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: January 2026