AI Insights · Timothy · January 2026
Top Vikings Games Performance in Belarus Q4 2025
Explore the performance trends of the top 5 Vikings games on a unified platform in Belarus during Q4 2025, with insights from Sensor Tower.
In the fourth quarter of 2025, the top Vikings-themed games on a unified platform in Belarus demonstrated varied performance trends, according to Sensor Tower data.
Viking Rise saw a steady increase in weekly revenue, starting at just over $1.2K in early October and peaking at approximately $2.3K by the end of December. Weekly downloads showed fluctuations, with a notable spike to 800 in mid-December. Weekly active users also varied, reaching a high of 502 in late October and ending the quarter at 304.
Legend of YMIR experienced a peak in weekly revenue of $824 in early November, followed by a decrease to $348 by the end of the quarter. Downloads began with a surge to 491 in late October but declined significantly to 35 by the quarter's close. Active users followed a similar downward trend, from 188 in late October to 44 at the end of December.
Vikings: War of Clans PvP maintained a robust revenue stream, peaking at $4.1K in late November and closing the quarter at $3.7K. Downloads remained relatively stable, with minor fluctuations around 50 weekly. Active users increased gradually, reaching 72 by the end of the quarter.
Landnama - Viking Strategy RPG had minimal revenue, with a brief blip of $15 in mid-October. Downloads were modest, peaking at 61 in late October before tapering off.
Vinland Tales: Viking Survival showed no revenue during the quarter. Downloads varied, with a high of 53 in late November and a gradual decline to 20 by the end of December.
For more detailed insights, visit Sensor Tower.