AI Insights · Timothy · January 2026
Top 5 Vikings Games Performance on Unified Platform in Australia Q4 2025
Explore the performance trends of the top 5 Vikings-themed games in Australia during Q4 2025, with insights on downloads, revenue, and active users.
In the fourth quarter of 2025, the top Vikings-themed games in Australia exhibited diverse performance trends across downloads, revenue, and active users. This analysis is based on data from Sensor Tower, providing a detailed look at how these games fared on the unified platform.
Viking Rise saw fluctuations in its weekly revenue, starting at approximately $12K in early October and peaking at $15.3K by the end of the month. Downloads peaked mid-December, reaching around 1.5K, while weekly active users remained relatively stable, hovering around 14K to 15K throughout the quarter.
Legend of YMIR, released by Wemade Co., Ltd., experienced a notable spike in revenue shortly after its launch, with a high of $8.5K in late October. However, both downloads and revenue showed a downward trend as the quarter progressed.
Vikings: War of Clans PvP from Plarium LLC maintained a steady financial performance, with weekly revenue peaking at $12.2K in the final week of December. Although downloads remained modest, weekly active users showed a slight increase from 272 to 274 by the end of the quarter.
Pixel Tribe had low download numbers, with weekly active users fluctuating between 365 and 452. Despite this, the game maintained a consistent user base throughout the quarter.
Landnama - Viking Strategy RPG showed minimal financial activity, with occasional revenue spikes such as $14 in mid-December. Weekly downloads remained low, with a few peaks in November and December.
For more detailed insights and data, Sensor Tower provides comprehensive analytics and trends for these applications.