AI Insights · Timothy · January 2026
Top 5 Vikings Games in Peru: Q4 2025 Performance Overview
Explore the Q4 2025 performance of the top Vikings games in Peru on a unified platform, with insights on downloads, revenue, and active users.
In the fourth quarter of 2025, the performance of top Vikings-themed games in Peru showcased diverse trends in downloads, revenue, and active user engagement. The data, provided by Sensor Tower, offers a detailed look into these popular apps.
Viking Rise from IGG Singapore Pte. Ltd. saw a notable fluctuation in weekly revenue, starting at around $1K and peaking at approximately $1.9K in late December. Weekly downloads peaked at over 3K, while active users showed a recovery from a dip mid-quarter, closing at about 4.6K.
Legend of YMIR by Wemade Co., Ltd., despite a slow start, achieved a peak revenue of $2.2K in early November. However, downloads dwindled after an initial spike to 672, and active user data was unavailable.
Vikings: War of Clans PvP from Plarium LLC maintained stable revenue, peaking at $360 in late December, while downloads were minimal. Active users decreased gradually from 147 to 61 by the end of the quarter.
Vikingard, published by Orienjoy International Company Limited, showed a modest revenue trend, peaking at $28. Downloads varied, with a notable increase mid-quarter, and active users remained relatively stable.
Lastly, Bad North: Jotunn Edition by Raw Fury experienced minimal revenue and active user changes, with both metrics remaining low throughout the quarter.
For more detailed insights into these applications and their performance in different markets, visit Sensor Tower.