AI Insights · Timothy · January 2026
Top 5 Vikings Games Performance in Latin America Q4 2025
Discover the performance trends of top Vikings games on a unified platform in Latin America during Q4 2025, showcasing downloads, revenue, and active users.
In the fourth quarter of 2025, the performance of Vikings-themed games in Latin America showed varied trends across downloads, revenue, and active users. This analysis, based on data from Sensor Tower, provides insights into the top five games in this category.
Legend of YMIR from Wemade Co., Ltd. witnessed a peak in weekly revenue of around $44K in early November, followed by a gradual decline to approximately $16.6K by the end of December. Downloads spiked initially with 18.2K in late October, then experienced fluctuations before stabilizing around 8.3K in December. Weekly active users saw a notable increase towards the end of the quarter, reaching approximately 9.5K.
Viking Rise by IGG SINGAPORE PTE. LTD. maintained consistent revenue, peaking at $9.4K in the last week of December. Downloads showed a recovery trend, starting from 9.3K in early November and climbing to 32K by the end of December. Active users decreased initially but rebounded to 51.9K by the quarter's close.
Vikings: War of Clans PvP from Plarium LLC had stable revenue with a high of $6.9K in late December. Downloads were minimal throughout the quarter, with a slight increase to 133 in the final week. Active users experienced a steady decline from 2.8K to 1.5K.
Vikingard by Orienjoy International Company Limited saw a revenue increase mid-quarter, peaking at $3.6K in early December. Downloads varied, reaching a high of 2.1K in early December. Active users fluctuated, ending the quarter with an upsurge to 11.4K.
Lastly, Mythical Match: Asgard & Wars from KarmaGame LTD showed modest revenue increases, peaking at $983 in early December. However, no download data was recorded during the quarter.
For more detailed insights and data, visit Sensor Tower's platform.