AI Insights · Timothy · January 2026
Top 5 Vikings Games Performance in Ghana Q4 2025
Explore the performance trends of the top 5 Vikings games on the unified platform in Ghana during Q4 2025, based on Sensor Tower data.
In the fourth quarter of 2025, the top Vikings-themed games experienced varied performance in Ghana. This analysis, based on data from Sensor Tower, provides insights into their weekly trends in downloads, revenue, and active users.
Vikings: War of Clans PvP from Plarium LLC saw fluctuations in its weekly revenue, starting at approximately $284 and peaking again at $284 in mid-December before dropping to $162 by the end of the quarter. Weekly downloads showed a declining trend, starting at 71 and ending at 12, while active users decreased from 56 to 30 over the same period.
Viking Rise by IGG.COM exhibited a more dynamic performance. Weekly revenue varied, reaching a high of $201 in October and stabilizing around $115 by the end of December. Downloads increased significantly from 147 to 307, and active users grew from 2.4K to 2.7K, indicating a positive engagement trend.
Vikingard from Orienjoy International Company Limited had minimal revenue activity, with a peak of $24 in mid-November. Downloads were low, with sporadic activity peaking at 11 downloads in early November. Active users saw a slight decline from 18 to 13 throughout the quarter.
Oddmar by MobGe Games recorded negligible revenue and downloads, indicating limited user engagement during this period.
Lastly, Bad North: Jotunn Edition from Raw Fury showed consistent low activity. Downloads remained under 10 per week, with active users hovering around 8, suggesting a stable yet small user base.
For more detailed insights into these games' performance, visit Sensor Tower.