AI Insights · Timothy · January 2026
Top 5 Vikings Games Performance in Czech Republic Q4 2025
Explore the performance of the top Vikings games in the Czech Republic during Q4 2025, showcasing trends in downloads, revenue, and active users.
During the fourth quarter of 2025, the top Vikings games on the unified platform in the Czech Republic showcased diverse trends in downloads, revenue, and active users. Here's a detailed look at their performance based on Sensor Tower data.
Viking Rise from IGG Singapore Pte. Ltd. demonstrated a notable increase in weekly revenue, beginning at $2.1K and peaking at $4K by the end of December. Downloads also saw a significant rise, especially in December, reaching a high of 1.1K. Active users fluctuated slightly, ending the quarter with approximately 8.7K users.
Vikingard by Orienjoy International Company Limited showed a steady increase in revenue towards the end of the quarter, with a peak of $1.8K in late December. However, downloads remained low, with a slight increase to 73 in late October. Active users experienced a decrease, ending the quarter with around 139 users.
Vikings: War of Clans PvP from Plarium LLC saw fluctuations in revenue, with significant peaks at $1.5K in October and $1.4K in late December. Downloads remained modest, with a peak of 63 in the last week of December, while active users stayed relatively stable, concluding at 90.
Mythical Match: Asgard & Wars by KarmaGame LTD had varying revenue trends, starting at $147 and ending at $410. Unfortunately, there were no downloads or active user data available for this period.
Legend of YMIR from Wemade Co., Ltd. showed initial revenue spikes post-release, reaching $421 in early November, followed by a decline and a slight recovery to $156 by the end of December. Downloads and active users both showed a downward trend, with minimal figures by the quarter's end.
For more detailed insights into these games and their performance, visit Sensor Tower.