AI Insights · Timothy · January 2026
Top 5 Vikings Games Performance on Unified Platform in Central America Q4 2025
Explore the performance trends of the top 5 Vikings games in Central America during Q4 2025, focusing on weekly downloads, revenue, and active users.
In the fourth quarter of 2025, the top 5 Vikings-themed games demonstrated varied performance trends in Central America, according to data from Sensor Tower.
Vikings: War of Clans PvP showed a steady increase in weekly revenue, reaching approximately $1.9K by the end of December. While downloads remained low, peaking at 18 in early October, the game maintained a substantial number of active users, starting at 411 and ending the quarter at 217.
Viking Rise experienced a fluctuating revenue pattern, peaking at $1.3K in mid-December. Weekly downloads decreased from over 8K in early October to around 4.8K by the end of December. Active users saw a decline, starting at 20.4K and slightly recovering to 14.3K.
Vikingard had a notable spike in revenue in early December, hitting $1.6K, while downloads showed a similar trend, peaking at 395 in the same period. Active users decreased gradually, finishing the quarter at 2.9K.
Legend of YMIR launched with a high weekly revenue of $1.6K in early November but saw a decline to $528 by the end of December. Downloads started strong at 555 but dropped significantly, with only 3 downloads in the last week of December.
Mythical Match: Asgard & Wars maintained a steady revenue flow, peaking at $963 in early December, despite no recorded downloads or active user data.
For more detailed insights into these trends, visit Sensor Tower.