AI Insights · Timothy · January 2026
Ultracasual Games Performance in Ecuador Q4 2025
Explore the performance trends of top ultracasual games on a unified platform in Ecuador during Q4 2025, with insights from Sensor Tower.
In the fourth quarter of 2025, the ultracasual gaming scene in Ecuador presented an intriguing mix of trends across top applications, as reported by Sensor Tower.
PlaySlime:Slime Simulator Game from Slime Simulator Studio saw a marginal rise in weekly revenue, starting at $13 and ending the quarter at $16. Weekly active users hovered around 6, peaking slightly to 8 at the end of December.
Let's create! Pottery HD by Infinite Dreams Inc. maintained a consistent weekly revenue pattern, fluctuating between $1 and $2, without any notable changes in downloads or active users.
Pop It - Fidget Toys from Edujoy Games S.L. experienced varied weekly downloads, starting strong with 156 and closing the period with 161. The weekly revenue showed sporadic peaks, with the highest recorded at $10. Active users showed a slight increase from 2.1K to 2.4K by the close of the quarter.
Perfect Tidy by ABI GLOBAL LTD. demonstrated a strong download presence, beginning at 1.5K and surging to over 2.7K towards the end of December. Revenue was less stable, with an initial high of $16, followed by intermittent earnings. Active users grew steadily, reaching over 12K by year-end.
Finally, Pop Antistress Simulator showed robust download figures, peaking at nearly 3K in mid-November. Revenue remained low, with occasional peaks, while active users maintained a high average of over 160K, indicating sustained engagement.
These insights provide a snapshot of the ultracasual gaming market in Ecuador, with further details available on Sensor Tower's platform.