AI Insights · Timothy · January 2026
Top 5 Trivia Games Performance in Latin America Q4 2025
Discover the performance trends of the top trivia games in Latin America during Q4 2025, featuring insights on downloads, revenue, and active users from Sensor Tower.
In the fourth quarter of 2025, the top trivia games in Latin America displayed varied performance trends across downloads, revenue, and active users, according to data from Sensor Tower.
Clever: Brain Training Games by DPM APPS LP experienced significant growth in weekly downloads, peaking at around 50K by the end of December. Revenue showed a gradual decline, starting from about $27K in early October to approximately $19.5K by the end of the year. Active users steadily increased, reaching over 105K in the final week of December.
Kahoot! Play & Create Quizzes from Kahoot ASA saw a decrease in weekly downloads, starting at 88K and dropping to 18K by the end of December. Revenue fluctuated, with a high of $14K in early December, before declining to around $9K. Active users also decreased significantly, from 487K to 163K.
Peak - Brain Training by Synaptic Labs maintained relatively stable downloads, with a notable increase to 7K in the final week of December. Revenue witnessed a peak of $3.7K in the last week of the year. Active users remained consistent, hovering around 35K to 37K.
Trivia Crack: Brain Quiz Games from Etermax experienced fluctuations in downloads, peaking at 87K in mid-October and ending the year with 70K. Revenue showed a slight increase towards the end, reaching $3.2K. Active users rose towards the end of the quarter, ending at 332K.
GeoGuessr by GeoGuessr AB had consistent weekly downloads around 8K to 13K. Revenue saw a gradual increase, peaking at $3K in late December. Active users also showed an upward trend, finishing the year at around 40K.
These insights provide a snapshot of the competitive landscape of trivia games in Latin America, with more detailed data available from Sensor Tower.