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AI Insights · Timothy · January 2026

Top 5 Trivia Games in Kenya: Q4 2025 Performance Overview

Explore the performance of top trivia games in Kenya for Q4 2025, with insights on downloads, revenue, and user engagement from Sensor Tower.

Top 5 Trivia Games in Kenya: Q4 2025 Performance Overview

In the fourth quarter of 2025, the top trivia games on a unified platform in Kenya showcased varied performance in terms of downloads, revenue, and active users. Here's a closer look at their trends based on data from Sensor Tower.

Clever: Brain Training Games from DPM APPS LP experienced a steady weekly revenue, peaking at about $229 at the start of the quarter. Downloads surged significantly towards the end of December, reaching 765, while active users increased from 720 to 1.2K.

Elevate - Brain Training Games by The Mind Company saw a notable peak in weekly revenue of $279 in late October. Downloads fluctuated, with a high of 401 in mid-November, and active users varied, ending at 490.

Kahoot! Play & Create Quizzes by Kahoot ASA had a consistent download rate, peaking at 875 in late September. Revenue showed a significant increase in mid-December to $195, while active users remained strong, ending the quarter at 1.5K.

Peak - Brain Training from Synaptic Labs had modest revenue, peaking at $60 at the end of the quarter. Downloads were minimal, and active users remained constant at around 3 throughout.

Party Roulette: Group games by GreenTomatoMedia maintained steady revenue, peaking at $28 in late December. Downloads were sporadic, with a peak of 16 in early November, and active users remained low.

These insights provide a snapshot of the dynamic market for trivia games in Kenya. For more detailed analytics and insights, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: January 2026