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AI Insights · Timothy · January 2026

Top Train Games in Russia: Q4 2025 Performance Overview

Explore the performance of the top train games in Russia for Q4 2025, including trends in downloads, revenue, and active users on a unified platform.

Top Train Games in Russia: Q4 2025 Performance Overview

In the fourth quarter of 2025, the top train games on a unified platform in Russia demonstrated varied performance in terms of weekly downloads, revenue, and active user trends. Here's an overview of these games based on Sensor Tower data.

Train Miner: Idle Railway Game started the quarter with strong weekly downloads, peaking at around 54.8K in mid-October. However, downloads declined to about 9.2K by early December before recovering slightly to 19.8K by the end of the quarter. Revenue trends were relatively stable with a peak of approximately $181 in early October, dropping to $60 by the end of December. Active users began the quarter at about 144.5K, decreasing to 66.9K by the end of the quarter.

Railroad Empire: Train Game showed a consistent increase in weekly revenue, reaching a high of approximately $1.9K in late December. Downloads were strong, peaking at 18.4K in the last week of December. Active users also grew steadily, starting at 50K and rising to nearly 69.7K by the quarter's end.

Passenger Express Train Game experienced a sharp rise in downloads towards the end of the quarter, reaching 19.4K in the final week. The game saw minimal revenue, with a slight increase to $9 in early December. Active users increased from 47.7K at the beginning of the quarter to 64.8K by the end.

Train Attack: Merge War had a steady download rate with a slight dip mid-quarter, starting at 13.8K and ending at 8.7K. Revenue saw a gradual decline from $125 to $46 over the quarter. Active users showed a stable trend, maintaining around 9.6K by the end of December.

Finally, Train Simulator: Railroad Game had fluctuating downloads, peaking at 9.9K in early December. Revenue was minimal, with a peak of $103 in mid-November. Active users started at 39.9K, decreasing to 21.5K by the end of the quarter.

For more detailed insights and analysis, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: January 2026