AI Insights · Timothy · January 2026
Top Train Games in Norway: Q4 2025 Performance Overview
Explore the performance trends of the top train games in Norway during Q4 2025, with insights into downloads, revenue, and active users.
The fourth quarter of 2025 saw interesting trends in the train games category on a unified platform in Norway, as reported by Sensor Tower. Here's a breakdown of the performance of the top five games during this period.
Train Miner: Idle Railway Game by AI Games FZ showed a notable increase in weekly revenue, climbing from $400 at the start of the quarter to a peak of $725 by late December. Weekly downloads remained fairly stable, with a slight increase towards the end of the quarter, reaching 367. Active users fluctuated slightly but generally maintained around 6.7K, peaking at 7.2K mid-quarter.
Train Station 3 from Pixel Federation Games experienced a mixed quarter, with revenue peaking at $1.4K in early December. Downloads showed a significant increase towards the end of the quarter, reaching 637. Active users followed a similar upward trend, ending the quarter at over 1K.
Passenger Express Train Game by Zain UI Abideen had a modest performance, with revenue starting at $27 and dwindling to near zero by the end of the quarter. Downloads were relatively stable, averaging around 100, while active users saw a gradual increase, closing the quarter at 466.
Railroad Empire: Train Game from Azur Interactive Games Limited had an interesting revenue trajectory, starting at $295 and peaking at $426. Downloads increased significantly towards the end, reaching 221. Active users showed a steady climb throughout the quarter, ending at 261.
Lastly, Train Attack: Merge War by MAD PIXEL saw a decline in revenue mid-quarter but recovered to $114 by the end. Downloads fluctuated but ended on a high note at 81, while active users remained relatively stable, closing the quarter at 69.
For more detailed insights and data, visit Sensor Tower.