AI Insights · Timothy · January 2026
Top Train Games Performance in the US: Q4 2025
Discover how the leading train games performed in the US during Q4 2025, with insights on downloads, revenue, and active users.
In the fourth quarter of 2025, the top train games in the United States showcased varied performance metrics in terms of downloads, revenue, and active user trends. Here's a closer look at how these apps fared, based on data from Sensor Tower.
Train Station 3 from Pixel Federation Games saw a dynamic quarter. Weekly revenue peaked at around $108K in November, while downloads reached a high of 30.6K in the last week of December. Active users also increased, climbing from 48.6K to 63.4K by the end of the quarter.
Train Station 2: Railroad Sim experienced fluctuations in its weekly revenue, reaching approximately $76K in mid-November. Downloads varied, peaking at 3.4K in the final week of December, while active user numbers rose steadily to 35.7K.
Train Miner: Idle Railway Game maintained consistent revenue, with a slight increase to $27.9K by the end of December. Downloads saw a substantial rise, reaching nearly 33K in the last week, and active users remained strong, peaking at 122K.
Railroad Empire: Train Game from Azur Interactive Games Limited showed significant growth in revenue, climbing to $22.8K by the end of the quarter. Downloads also increased, with a high of 7.5K in the last week, and active users rose to 5.8K.
Lastly, Ticket to Ride® by Marmalade Game Studio saw revenue grow to $19.4K in the final week of December. Downloads reached 2.5K, indicating a steady user interest.
These insights demonstrate the diverse performance of train games in the US market. For more detailed analysis and data, visit Sensor Tower.