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AI Insights · Timothy · January 2026

Top Train Games Performance in Turkey Q4 2025

Explore the trends in downloads, revenue, and active users for the top train games in Turkey during Q4 2025, based on Sensor Tower data.

Top Train Games Performance in Turkey Q4 2025

In the fourth quarter of 2025, the performance of train games on a unified platform in Turkey showcased interesting trends across downloads, revenue, and active users. The data, provided by Sensor Tower, highlights how these popular apps fared during this period.

Train Station 2: Railroad Sim from Pixel Federation Games saw a varied revenue trajectory, peaking at approximately $568 in the week of November 10. Downloads exhibited a consistent upward trend, culminating in 1.3K in the final week of December. Active users also increased, reaching 2.7K at the close of the quarter.

Train Station 3 experienced a significant spike in revenue, particularly in the last week of December, with earnings soaring to $2.3K. Downloads followed a similar pattern, jumping to 4.1K in the same week. Active users surged dramatically, reaching 4.9K by the end of the quarter.

Train Miner: Idle Railway Game by AI Games FZ displayed a decline in revenue, dropping to $196 by the end of the year. Downloads fluctuated, with a noticeable rise to 4.2K in the final week. Active users showed variability, closing the quarter at 7.1K.

Rail Nation from Travian Games GmbH had a steady revenue stream, peaking at $431 in mid-December. However, the app did not report significant download numbers during this period.

Train Station: Classic showed modest revenue performance, reaching $365 in late October. Downloads were minimal, with a few recorded instances, and active users remained stable at around 31.

These insights provide a glimpse into the dynamic landscape of train games in Turkey, with more detailed analytics available on Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: January 2026