AI Insights · Timothy · January 2026
Top Train Games Performance in Oceania Q4 2025
Explore the performance of the top train games in Oceania during Q4 2025, highlighting trends in downloads, revenue, and active users.
In the last quarter of 2025, the train game genre showed dynamic performance across Oceania on a unified platform. Here’s a look at how the top five games fared during this period, using data provided by Sensor Tower.
Train Station 3 from Pixel Federation Games experienced fluctuations in weekly revenue, peaking at approximately $10.6K in mid-November. Weekly downloads varied, with a notable increase to 2.1K in the last week of December. Active users started at around 4.7K, dipping mid-quarter, but rebounded to 4.7K by the end.
Train Station 2: Railroad Sim also by Pixel Federation Games, saw its highest weekly revenue of about $5.9K in early November. Downloads were relatively stable, with a significant rise to 649 in the final week of the quarter. Active users showed a gradual increase, ending at 1.6K.
Train Miner: Idle Railway Game from AI Games FZ maintained a steady weekly revenue, reaching up to $3K in late September. Downloads remained robust, consistently exceeding 2.4K, with a peak of 3.9K in October. Active users consistently hovered around 50K throughout the quarter.
Railroad Empire: Train Game by Azur Interactive Games Limited showed a steady increase in revenue, peaking at $2K in early December. Downloads saw a notable rise to 813 by the quarter's end, and active users increased to 654.
Lastly, Ticket to Ride® from Marmalade Game Studio had modest revenue, with a significant jump to $1.6K in the last week of December. Downloads were relatively low but increased to 209 in the final week.
For more detailed insights and data, visit Sensor Tower.