AI Insights · Timothy · January 2026
Top Down Games Performance in South America Q4 2025
Explore the performance trends of top 5 top-down games on a unified platform in South America during Q4 2025, with insights from Sensor Tower.
In the fourth quarter of 2025, the top-down games category saw significant activity in South America, with notable performances across the unified platform, encompassing both iOS and Android data. Here's a closer look at the performance of the top five games in this category.
Block Blast! by Hungry Studio experienced impressive growth in weekly downloads, starting at approximately 808K and reaching over 2.3M by the end of December. The active user base also showed a consistent upward trend, increasing from 8.5M to 16.8M throughout the quarter.
Clash Royale from Supercell enjoyed a substantial weekly revenue, peaking at around $1.45M in early December. Although downloads saw a decline towards the end of the quarter, active users remained high, peaking at 23.2M before settling at 19.3M.
Tile Explorer: Tiles Clear! by Oakever Games showed steady growth in revenue, reaching approximately $3.6K in the final week. Downloads fluctuated but ended on a high note, with 453K in the last week of December. Active users increased to over 2.1M by the end of the quarter.
Paper.io 2 from Voodoo saw a remarkable rise in weekly downloads, culminating at 664K. The game's active users also increased significantly, reaching over 3M by the end of December, alongside a growing revenue, peaking at $2.3K.
Finally, Vita Mahjong by Vita Studio experienced a solid increase in downloads, peaking at 711K in the last week. The active user base also grew steadily, reaching 2.5M by the end of the quarter, with revenue peaking at $715.
These insights, provided by Sensor Tower, highlight the dynamic nature of the top-down games market in South America. For more detailed analytics and trends, visit Sensor Tower's platform.