AI Insights · Timothy · January 2026
Top Down Games Performance in Sweden Q4 2025
Explore the performance trends of the top 5 top-down games in Sweden during Q4 2025 on a unified platform.
In the fourth quarter of 2025, the top-down games category in Sweden saw varied performances across different metrics. Based on data from Sensor Tower, here's a detailed look at how these games fared.
Block Blast! from Hungry Studio had a fluctuating trend in weekly downloads. Starting at 15.1K downloads, it reached a peak of 24.8K by late December. In terms of active users, the game maintained a strong presence, climbing from around 459K to over 562K by the end of the quarter.
Vita Mahjong saw a steady increase in weekly revenue, beginning with $196 and peaking at $524. Downloads also climbed from 6.8K to 14K towards the end of December. Weekly active users increased from 45.7K to 68.7K, indicating growing engagement.
Imposter Who? - Word Game displayed a significant rise in revenue, reaching $4.4K by late December. Downloads grew from 7.8K to 15.8K, and active users increased from 13K to 23K, showing a positive trend in user engagement.
Clash Royale by Supercell had a notable revenue fluctuation, starting at $84.1K and reaching $177.3K in early October before stabilizing. Downloads, however, declined from 15.5K to 4.1K over the quarter. Active users showed some variation but remained in the range of 209K to 278K.
Finally, Jigsolitaire experienced an early surge in downloads, peaking at 25K in late October before decreasing to 4.5K by the end of the quarter. Active users followed a similar trend, reaching 31.9K before settling at 17.1K.
These insights provide a snapshot of the dynamic landscape of top-down games in Sweden. For more detailed analytics and insights, visit Sensor Tower.