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AI Insights · Timothy · January 2026

Top Down Games Performance in Saudi Arabia Q4 2025

Explore the performance metrics of leading top-down games in Saudi Arabia for Q4 2025, based on Sensor Tower data.

Top Down Games Performance in Saudi Arabia Q4 2025

In the fourth quarter of 2025, the top-down game category in Saudi Arabia showcased notable trends across various key performance metrics, as observed from Sensor Tower data on a unified platform.

Block Blast! from Hungry Studio experienced a significant increase in weekly downloads, starting from 36.3K at the beginning of October and peaking at 105.7K in early December. The app maintained a strong user base with weekly active users growing from 617.5K to 996.1K by the end of the quarter.

Vita Mahjong by Vita Studio saw a consistent rise in weekly downloads, reaching 61.9K in mid-December. Weekly active users also increased, climbing from 225.5K to 257.9K. Revenue showed an upward trend, peaking at $141 in the last week of December.

Voodoo's Paper.io 2 displayed growth in both downloads and active users. Downloads surged to 91.8K by the end of December, while active users increased from 412.4K to 476.2K. Revenue also saw a mild increase, reaching $449 in the final week.

Hole.io, also from Voodoo, maintained steady download numbers, with a peak of 48.4K in mid-December. Active users grew significantly, reaching 316.7K. Revenue remained relatively stable, with minor fluctuations.

Finally, Yalla Ludo - Ludo&Jackaroo by Yalla Technology FZ-LLC saw a notable revenue trend, peaking at $323K at the start of the quarter and maintaining substantial figures throughout. Downloads remained stable, while active users fluctuated slightly, ending the quarter at 331.3K.

These insights highlight the dynamic nature of the gaming market in Saudi Arabia, with more detailed analytics available through Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: January 2026