AI Insights · Timothy · January 2026
Top Down Games Performance in Latin America Q4 2025
Explore the performance trends of the top 5 top-down games in Latin America during Q4 2025, featuring insights from Sensor Tower's unified platform data.
The fourth quarter of 2025 showcased interesting trends for the top-down gaming category in Latin America. Here's a closer look at how the top five games performed on the unified platform, combining data from both iOS and Android, as reported by Sensor Tower.
Block Blast! experienced a remarkable surge in weekly downloads, starting at 1.1M and peaking at 3M by the end of December. This increase was mirrored in its weekly active users, which climbed steadily from 12.7M to 22.3M over the quarter.
Clash Royale from Supercell saw an impressive early quarter peak in revenue, reaching $2.9M in early December, although it tapered to $1.2M by the end of the year. Downloads started strong at 1.1M, but faced a decline to about 831K. However, active user numbers remained robust, peaking at 33.9M before ending at 29.5M.
Tile Explorer: Tiles Clear! maintained a consistent revenue growth, closing the quarter at $4.9K. Downloads fluctuated, starting at 607K, dipping mid-quarter, and finishing strong at 606K. Active users showed a positive trend, rising to 2.6M by the year's end.
Paper.io 2 observed a steady climb in downloads, culminating at 943K. Revenue saw a slight increase towards the end of the quarter, reaching $3.2K. The game’s active user base also grew, closing the quarter at 4.1M.
Vita Mahjong showed a gradual increase in revenue, ending at $1.1K. Downloads surged notably in late December, reaching 918K, while active users rose significantly from 2.5M to 3.3M.
These insights, sourced from Sensor Tower, highlight the dynamic nature of the top-down gaming market in Latin America. For more detailed analytics, visit Sensor Tower's platform.