AI Insights · Timothy · January 2026
Top Down Games Performance in Israel Q4 2025
Explore the trends in downloads, revenue, and active users of the top 5 top-down games on a unified platform in Israel during Q4 2025.
In the fourth quarter of 2025, the top down games category on the unified platform in Israel showcased varied performance metrics. Here’s a closer look at the top five games, with data provided by Sensor Tower.
Block Blast! from Hungry Studio experienced a dynamic quarter. Weekly downloads saw consistent growth, starting from 19.7K and peaking at 36.2K by the end of December. Revenue, however, remained relatively steady, with a peak of $36 in the first week of October, followed by fluctuations around $5-$7. Active users increased significantly, reaching over 444K by the quarter's end.
Vita Mahjong from Vita Studio observed a rising trend in revenue, culminating at $218 in late December. Downloads also increased, peaking at 17.2K in November. Active users showed a strong upward trajectory, ending the quarter at approximately 91.8K.
Jigsolitaire by GAMINCAT, INC. saw a notable increase in downloads early in the quarter, hitting a high of 27.9K in October, before gradually declining to 8.7K. Active users followed a similar pattern, peaking at 20K and then stabilizing around 14.9K by year-end.
Clash Royale from Supercell displayed strong revenue figures, with the highest point at $178K in early December. Downloads decreased gradually from 12.8K to 4.8K, while active users maintained a steady average around 360K throughout the quarter.
Finally, Paper.io 2 by Voodoo showed a significant increase in downloads, jumping from 7.8K to 21.9K by the end of December. Revenue saw a peak of $627 in late December, and active users grew steadily, reaching over 100K.
For more detailed insights and analysis, visit Sensor Tower’s platform.