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AI Insights · Timothy · January 2026

Top Down Games Performance in Israel Q4 2025

Explore the trends in downloads, revenue, and active users of the top 5 top-down games on a unified platform in Israel during Q4 2025.

Top Down Games Performance in Israel Q4 2025

In the fourth quarter of 2025, the top down games category on the unified platform in Israel showcased varied performance metrics. Here’s a closer look at the top five games, with data provided by Sensor Tower.

Block Blast! from Hungry Studio experienced a dynamic quarter. Weekly downloads saw consistent growth, starting from 19.7K and peaking at 36.2K by the end of December. Revenue, however, remained relatively steady, with a peak of $36 in the first week of October, followed by fluctuations around $5-$7. Active users increased significantly, reaching over 444K by the quarter's end.

Vita Mahjong from Vita Studio observed a rising trend in revenue, culminating at $218 in late December. Downloads also increased, peaking at 17.2K in November. Active users showed a strong upward trajectory, ending the quarter at approximately 91.8K.

Jigsolitaire by GAMINCAT, INC. saw a notable increase in downloads early in the quarter, hitting a high of 27.9K in October, before gradually declining to 8.7K. Active users followed a similar pattern, peaking at 20K and then stabilizing around 14.9K by year-end.

Clash Royale from Supercell displayed strong revenue figures, with the highest point at $178K in early December. Downloads decreased gradually from 12.8K to 4.8K, while active users maintained a steady average around 360K throughout the quarter.

Finally, Paper.io 2 by Voodoo showed a significant increase in downloads, jumping from 7.8K to 21.9K by the end of December. Revenue saw a peak of $627 in late December, and active users grew steadily, reaching over 100K.

For more detailed insights and analysis, visit Sensor Tower’s platform.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: January 2026