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AI Insights · Timothy · January 2026

Top Down Games Performance in Latin America: Q4 2025

Explore the Q4 2025 performance of top down games in Latin America, with insights into downloads, revenue, and active users.

Top Down Games Performance in Latin America: Q4 2025

In the fourth quarter of 2025, the top down games category on the unified platform in Latin America showed diverse trends across various metrics. Data from Sensor Tower provides a detailed view of these applications' performance.

Clash Royale from Supercell experienced a peak in weekly revenue at around $2.9M in early December, while weekly downloads began at 1.1M and saw a decline to approximately 832K by the end of the quarter. Meanwhile, weekly active users fluctuated, starting at 29.4M and closing at 29.5M.

Brawl Stars, another Supercell title, showed a notable increase in weekly revenue towards the end of December, reaching nearly $728K. Downloads also saw a rise, peaking at 327K in the final week. Active users increased from 12.8M to 14M, indicating a growing engagement.

Last Z: Survival Shooter from Florere Game Limited maintained stable weekly revenue, hovering around $350K. Downloads saw a significant spike, starting at 166K and surging to 401K by the quarter's end. Active users also increased, reaching 650K.

Travel Town - Merge Adventure by Moon Active had steady growth in revenue, peaking at $327K. Weekly downloads varied, with a high of 116K in late October, while weekly active users rose from 569K to 669K by the end of December.

Finally, League of Legends: Wild Rift by Riot Games showed a decrease in revenue, ending at $229K. Downloads remained relatively stable, with a slight decline from 29K to 35K. Active users saw an increase, closing the quarter at 559K.

For more detailed insights and data, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: January 2026