AI Insights · Timothy · January 2026
Top Down Games Performance in Denmark Q4 2025
Explore the performance trends of top down games on a unified platform in Denmark during Q4 2025, with insights from Sensor Tower.
In the fourth quarter of 2025, top down games on a unified platform in Denmark showcased varied performance metrics, as reported by Sensor Tower.
Kingshot from Century Games Pte. Ltd. experienced fluctuations in weekly revenue, beginning with around $73K at the start of the quarter, dipping to $54K mid-quarter, and closing the year at approximately $82K. Downloads started at 6.7K, dropped to 2.6K by December, but saw a resurgence to 6.1K at the end of the year. Active users declined from 21.5K to 15.2K mid-quarter but rebounded to over 20K by the end.
Clash Royale by Supercell showed a notable spike in revenue in early October, reaching nearly $99K, before stabilizing around $35K towards the year's end. Downloads decreased from 7.5K to just under 2K. Active users remained robust throughout, maintaining around 75K to 80K.
Whiteout Survival also from Century Games Pte. Ltd. saw revenue peak at $52K in late December after fluctuating throughout the quarter. Downloads were relatively stable, ranging from 2.4K to 3.6K, while active users increased from 22.9K to 26.5K by year-end.
Travel Town - Merge Adventure by Moon Active noted a consistent rise in revenue, closing at over $41K. Downloads saw a spike in late December, reaching 2.1K. Active users showed an upward trend, ending the quarter at 7.2K.
Finally, Candy Crush Soda Saga from King maintained steady revenue, starting at $30K and peaking at $31K. Downloads were modest, peaking at 311, and active users stayed consistent at around 2.4K.
For a more detailed analysis, additional insights are available from Sensor Tower.