AI Insights · Timothy · January 2026
Top Toddler Games Performance in Poland: Q4 2025
Explore the performance trends of the top toddler games on a unified platform in Poland during Q4 2025, based on Sensor Tower data.
In the fourth quarter of 2025, the performance of the top toddler games on a unified platform in Poland showcased a variety of trends across downloads, revenue, and active user metrics. This analysis, derived from Sensor Tower data, provides insights into these popular applications.
Friends – Pengu, Bao & Mellow from SLAY GmbH experienced a significant increase in weekly revenue, peaking at approximately $3K by the end of December. Weekly downloads also saw a notable rise, reaching 43K in mid-November before tapering off. Active users grew steadily, surpassing 103K by the end of the year.
Buddy.ai: Kids Learning Games maintained a consistent weekly revenue around $7K to $9K, with slight fluctuations. Downloads were relatively stable, with a peak of 6.7K in late December. Active users showed a gradual increase, peaking at around 14.5K at the quarter's end.
My Talking Tom 2 by Outfit7 Limited had modest weekly revenue, generally ranging between $300 and $500. Downloads and active users both displayed an upward trajectory, with active users reaching over 96K in late December, indicating a strong user retention.
Candy Crush Saga from King continued to lead in revenue, with weekly figures consistently hovering around $90K to $108K. Downloads showed a dip mid-quarter but rebounded towards the end. Active users remained robust, peaking at over 105K during the last week of December.
Hill Climb Racing by Fingersoft maintained stable weekly revenue, with a peak of around $668 in early December. Downloads fluctuated slightly, while active users remained strong, reaching over 91K in late November.
For more detailed insights and trends, visit Sensor Tower's comprehensive database.