AI Insights · Timothy · January 2026
Performance of Top 5 Three Kingdoms Games in Europe Q4 2025
Explore the performance of the top Three Kingdoms games on a unified platform in Europe during Q4 2025, with insights on downloads, revenue, and active users.
In the fourth quarter of 2025, the top Three Kingdoms games showed varied performance across Europe on a unified platform. Here's a closer look at their metrics, as reported by Sensor Tower.
Bug Brawl from HK FANG ZHONG INFORMATION TECHNOLIOGY LIMITED saw weekly revenue peaking at approximately $9.3K at the end of September before experiencing a steady decline to about $1.7K by the year's end. Downloads surged mid-quarter, reaching 61K in late October, with another peak of 59K in mid-November.
Samkok: New Force by Watt Games began the quarter with a weekly revenue of $24.3K, gradually decreasing to $10.4K by the end of December. Downloads fluctuated, peaking at 2.2K in mid-November. Active users saw a consistent decline from 21.5K to around 12.4K over the quarter.
Reigns: Three Kingdoms by Netflix, Inc. had minimal revenue, with only a couple of weeks showing earnings. Downloads remained stable, peaking at 1.7K in early November. Active users started at 30K, with a slight decrease to 24.8K by the end of December.
Quỷ Tướng 3Q: Thức Tỉnh! - OEG from OCEAN ENTERTAINMENT GROUPJOINT STOCK COMPANY showed a positive trend in revenue, increasing from $210 in late November to over $4K by the end of the quarter. Downloads remained relatively low, peaking at 694 in early December.
三國志:黃金城の決戰 by Game Kingdom had a modest revenue performance, starting at $725 and declining to $187 by the end of December. Downloads were highest at the start of the quarter, with a notable drop-off towards the end.
These insights are based on data from Sensor Tower, where more detailed analysis can be found.