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AI Insights · Timothy · January 2026

Performance of Top 5 Three Kingdoms Games in Europe Q4 2025

Explore the performance of the top Three Kingdoms games on a unified platform in Europe during Q4 2025, with insights on downloads, revenue, and active users.

Performance of Top 5 Three Kingdoms Games in Europe Q4 2025

In the fourth quarter of 2025, the top Three Kingdoms games showed varied performance across Europe on a unified platform. Here's a closer look at their metrics, as reported by Sensor Tower.

Bug Brawl from HK FANG ZHONG INFORMATION TECHNOLIOGY LIMITED saw weekly revenue peaking at approximately $9.3K at the end of September before experiencing a steady decline to about $1.7K by the year's end. Downloads surged mid-quarter, reaching 61K in late October, with another peak of 59K in mid-November.

Samkok: New Force by Watt Games began the quarter with a weekly revenue of $24.3K, gradually decreasing to $10.4K by the end of December. Downloads fluctuated, peaking at 2.2K in mid-November. Active users saw a consistent decline from 21.5K to around 12.4K over the quarter.

Reigns: Three Kingdoms by Netflix, Inc. had minimal revenue, with only a couple of weeks showing earnings. Downloads remained stable, peaking at 1.7K in early November. Active users started at 30K, with a slight decrease to 24.8K by the end of December.

Quỷ Tướng 3Q: Thức Tỉnh! - OEG from OCEAN ENTERTAINMENT GROUPJOINT STOCK COMPANY showed a positive trend in revenue, increasing from $210 in late November to over $4K by the end of the quarter. Downloads remained relatively low, peaking at 694 in early December.

三國志:黃金城の決戰 by Game Kingdom had a modest revenue performance, starting at $725 and declining to $187 by the end of December. Downloads were highest at the start of the quarter, with a notable drop-off towards the end.

These insights are based on data from Sensor Tower, where more detailed analysis can be found.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: January 2026