AI Insights · Timothy · December 2025
Top 5 Three Kingdoms Games Performance in Oceania Q4 2025
Explore the Q4 2025 performance of the top Three Kingdoms games in Oceania, highlighting trends in revenue, downloads, and active users on a unified platform.
In the fourth quarter of 2025, the top Three Kingdoms games on a unified platform in Oceania showcased varied performance metrics. This analysis provides insights based on data from Sensor Tower.
Samkok: New Force from Watt Games saw a decline in weekly revenue, starting at approximately $13K and dropping to $3.3K by the end of December. Weekly downloads remained low, peaking at 331 in early October and decreasing to 146 by the end of the year. Active users also showed a downward trend, starting at 3.7K and ending at 1.7K.
New RTK by Qookka Games maintained a steady revenue flow, with peaks at $3.7K in mid-October and $3.1K at the end of December. However, there were no new downloads recorded during this period.
Three Kingdoms:Overlord from Bekko.com experienced fluctuating revenues, with a notable peak at $6.7K at the start of the quarter and a dip to $924 at the end of November. Downloads were minimal, with a few sporadic spikes early in the quarter. Active users decreased from 32 to 12 by the end of December.
Samkok Legends:TD showed a steady decline in revenue from $3.9K in early October to $1.5K in mid-November, before rebounding to $2.3K by late December. Downloads were minimal, with a few early in the quarter and none by December.
Infinite Borders, developed by NetEase Games, had a significant revenue increase towards the end of the quarter, from $1.2K in early October to $4.1K by December. Downloads were negligible throughout the quarter, while active users remained relatively stable, hovering around 20.
For more detailed insights, visit Sensor Tower for comprehensive data on these applications.