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AI Insights · Timothy · January 2026

Performance of Top Three Kingdoms Games in the Middle East, Q4 2025

Explore the Q4 2025 performance of the top Three Kingdoms games in the Middle East, with insights on downloads, revenue, and active users.

Performance of Top Three Kingdoms Games in the Middle East, Q4 2025

The final quarter of 2025 saw interesting trends in the performance of top Three Kingdoms games on a unified platform in the Middle East. This analysis, sourced from Sensor Tower, highlights key metrics such as weekly downloads, revenue, and active users.

Dynasty Legends 2 from HK TAIHE INTERACTIVE LIMITED experienced fluctuations in weekly revenue, starting at approximately $5.5K and ending the quarter at around $1.4K. Weekly downloads showed a peak of 363 in mid-October, while active users remained relatively stable, starting at 241 and ending at 276 by the end of December.

Dynasty Legends:Warriors Unite maintained a consistent revenue trend with a peak of $2.1K in early December. Unfortunately, specific download and active user data were not available.

Samkok: New Force from TTHmobi showed a steady revenue stream, peaking at $510 in late December. Weekly downloads remained modest, peaking at 60 in early November, while active users showed a slight decline from 159 to 152 over the quarter.

Three Kingdoms: Idle Chronicle by NEXUS saw a peak in revenue of $700 in late November. However, there is no available data on downloads or active users for this title.

Lastly, Three Kingdoms: Overlord from BEKKO GAMES had a varied revenue performance, with a peak of $548 in mid-December. Active user data was minimal and only available for the early part of the quarter.

For more detailed insights into these trends, please visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: January 2026