AI Insights · Timothy · January 2026
Performance of Top Three Kingdoms Games in Austria in Q4 2025
Explore the performance trends of top Three Kingdoms games on a unified platform in Austria during Q4 2025, focusing on revenue and active user metrics.
In the fourth quarter of 2025, the top Three Kingdoms games on a unified platform in Austria exhibited varied performance trends, with data insights provided by Sensor Tower.
Samkok: New Force from Watt Games saw a notable fluctuation in weekly revenue, peaking at approximately $1.2K at the end of October, before experiencing a decline to around $261 by the end of December. Weekly downloads started strong with 32 in early October but tapered off to single digits by the end of the year. The game maintained over 100 weekly active users throughout most of the quarter, closing the year with 75.
X-Samkok also from Watt Games, demonstrated a steady revenue pattern, starting with $83 and ending with $25. Although downloads were minimal, the game maintained a consistent user base, with active users hovering around the 90s by the end of December.
The game 終末之歌 from POPJOY (H.K.) LIMITED showed stable revenue figures, reaching $81 in mid-October before declining to $26 by early December. There were no significant download numbers or active user data to report.
Three Kingdoms All-Star: Idle from Highbrow experienced a gradual increase in revenue, peaking at $68 in mid-October and closing the quarter with $62. No download or active user data was recorded.
Lastly, Bug Brawl by HK FANG ZHONG INFORMATION TECHNOLOGY LIMITED showed an interesting revenue pattern, starting low at $7 and peaking at $119 in early December. Weekly downloads were sporadic, with minor activity towards the end of the quarter.
For more detailed insights into these games' performances, visit Sensor Tower's platform.