AI Insights · Timothy · January 2026
Top Third Person Games in Mexico Q4 2025
Explore the performance trends of the top third person games in Mexico during Q4 2025, highlighting downloads, revenue, and active users.
In the fourth quarter of 2025, the top third person games on a unified platform in Mexico showcased varied performance trends in terms of downloads, revenue, and active users. Here's a detailed look at these leading apps, based on data from Sensor Tower.
Free Fire x JUJUTSU KAISEN from GARENA INTERNATIONAL I PRIVATE LIMITED experienced a notable fluctuation in weekly revenue, starting at approximately $1.65M and peaking at $2.47M by mid-December. Downloads saw a significant increase towards the end of the quarter, reaching 308K in the week of December 22. Meanwhile, active users exhibited a slight decline early on but rebounded to over 10M by the quarter's close.
Subway Surfers from Sybo Games ApS showed consistent weekly downloads, with numbers peaking at around 256K in early October before settling around 148K by the end of December. Revenue remained relatively stable, hovering around $1.5K to $3K weekly. Active users saw a decline from 4.8M to just over 3M, indicating a decrease in engagement.
Super Bear Adventure by Earthkwak Games recorded steady download numbers with a peak of 107K in late December. Revenue figures remained modest, averaging around $700, with a slight increase towards the end of the quarter. Active users followed a downward trend initially, but there was a resurgence to about 734K by the end of December.
Block Craft 3D: Building Games from Wildlife Studios showed a steady download rate, with numbers reaching 106K in late December. Revenue was relatively low, fluctuating between $200 and $500 weekly, though it saw a peak of $565 in December. Active users remained stable, ending the quarter at approximately 300K.
Stumble Guys from Scopely, Inc. experienced a rise in downloads, peaking at 114K in late December. Revenue saw a gradual increase over the quarter, ending at about $9.2K. Active users showed a varied trend, starting at around 1.1M and closing the quarter slightly higher at 1.2M.
For more detailed insights and data, visit Sensor Tower.