AI Insights · Timothy · January 2026
Top Third Person Games in Egypt: Q4 2025 Performance
Explore the performance trends of the top third person games in Egypt during Q4 2025, with insights on downloads, revenue, and active users.
In the fourth quarter of 2025, the top third person games on a unified platform in Egypt showcased varying trends in downloads, revenue, and active users. Here's a closer look at their performance.
Subway Surfers by SYBO Games experienced fluctuations in its weekly revenue, peaking at $464 in early November, before stabilizing around $184 at the end of December. The downloads were consistently high, with a notable peak of 163K in early November, while weekly active users hovered around 5.6M, showing a slight decline towards the end of the quarter.
PUBG MOBILE from Level Infinite maintained strong revenue throughout the quarter, reaching $19.5K in late September and peaking at $24.5K in early December. Downloads were steady, averaging around 90K weekly, with a significant increase to 108K in the final week of December. Active users remained robust, with numbers around 4.4M, showing slight fluctuations.
Free Fire x JUJUTSU KAISEN saw a decline in revenue, starting at $6.5K and dropping to around $4K by the end of the quarter. Downloads were variable, with an impressive spike to 83K in mid-December. Active users remained fairly stable around 1.9M, with minor variations.
Merge Cafe-relax game, though not generating revenue, saw a significant increase in downloads, peaking at 81K in the last week of December. Active users showed an upward trend, reaching 150K by the end of the quarter.
School Party Craft maintained steady downloads, with a notable peak of 81K in late November. The active user base grew notably, starting at 241K and climbing to 335K by the end of December.
These insights from Sensor Tower provide a comprehensive overview of the market trends for third person games in Egypt during Q4 2025. For more detailed data and analysis, visit Sensor Tower's platform.