AI Insights · Timothy · January 2026
Top Tennis Games Performance in Qatar Q4 2025
Explore the performance trends of the top tennis games on a unified platform in Qatar during Q4 2025, highlighting downloads, revenue, and active user metrics.
In the fourth quarter of 2025, the performance of the top tennis games on a unified platform in Qatar showcased varied trends in downloads, revenue, and active user engagement. Here's a detailed look at each application based on data from Sensor Tower.
Tennis Clash: Multiplayer Game from Wildlife Studios maintained a relatively stable weekly revenue, peaking at approximately $1.9K in early November and ending the quarter with around $1K. Weekly downloads experienced a slight decline, starting at 467 and fluctuating to 273 by the end of December. The active user base remained mostly stable, with numbers around 2K, tapering off slightly towards the end of the quarter.
Tennis Arena by Helium9 Games saw a noticeable increase in weekly downloads, starting at 55 and peaking at 86 in the final week. Revenue varied significantly, with a notable peak at $355 in mid-October, followed by a gradual decrease to $64 by the end of December. Active users showed a steady pattern, with numbers hovering around 130 to 158 throughout the quarter.
3D Tennis from Mouse Games had a modest number of downloads, ranging from 19 to 38 weekly. Weekly active users fluctuated slightly, starting at 198 and increasing to 218 by the end of the quarter.
Tennis World Open 2026 - Sport by INLOGIC SPORTS showed a consistent download rate with a slight peak in late December at 22 downloads. Active users were stable, with minor fluctuations around the 80s.
Finally, Mini Tennis: Perfect Smash by Miniclip.com saw revenue variations between $33 and $72 throughout the quarter. Downloads remained low, with a slight peak at 20 in mid-December. Active users were steady, starting at 698 and maintaining around 700 towards the end of the quarter.
For more insights and detailed data, visit Sensor Tower's platform.