AI Insights · Timothy · January 2026
Top 5 Tennis Games Performance on Unified Platform in Australia Q4 2025
Explore the performance trends of the top 5 tennis games in Australia during Q4 2025, based on Sensor Tower data.
The fourth quarter of 2025 witnessed notable performance trends among the top tennis games on the unified platform in Australia. According to Sensor Tower data, here is a closer look at the weekly downloads, revenue, and active users for these games.
Tennis Clash:Sports Stars Game from Wildlife Studios showed a dynamic revenue pattern, peaking at approximately $10.3K in mid-November and ending the quarter around $7.6K. Weekly downloads started at 2.3K, with a gradual decline to 1K by early December, before slightly recovering to 1.7K at the end of the period. Active users followed a similar trend, starting at 5.3K, dipping to 3.6K, and then rising to 4.4K.
Tennis Arena by Helium9 Games saw weekly revenue ranging from $101 to $399, with a notable increase towards the end of December. Downloads were relatively stable, increasing from 138 to 212 over the quarter. Active users began at 453, dipped slightly, and then surged to 466 by the end of December.
Tennis Rising Star from DROIDHEN LIMITED, which launched late in October, had a modest revenue beginning at $52, rising to $376 by late December. Downloads followed a similar path, starting at 97 and reaching 129 by the year's end.
Mini Tennis: Perfect Smash by Miniclip.com maintained a steady revenue, fluctuating between $59 and $138. Downloads remained consistent, ranging from 62 to 99, while active users hovered around 10.3K, peaking slightly at 11.2K in mid-October.
Finally, Stick Tennis from Stick Sports Ltd experienced a gradual increase in both downloads and active users. Revenue peaked at $107 in late December, with downloads climbing from 141 to 236 over the quarter. Active users saw a steady rise from 239 to 363.
For more detailed insights and analysis, visit Sensor Tower.