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AI Insights · Timothy · January 2026

Top Superhero Games Performance in the Middle East, Q4 2025

Explore the performance trends of top superhero games on a unified platform in the Middle East during Q4 2025, with data insights from Sensor Tower.

Top Superhero Games Performance in the Middle East, Q4 2025

In the fourth quarter of 2025, superhero games saw varied performance across the Middle East on a unified platform, combining data from both iOS and Android. Here’s a look at the top five games and their trends in downloads, revenue, and active users.

Marvel Contest of Champions from Kabam Games, Inc. experienced significant growth in weekly revenue, starting at about $5K and peaking at $31.7K by the end of December. Downloads fluctuated, with the highest point reaching 8.9K in early October. Active users showed a steady pattern, maintaining around 10K to 15K throughout the quarter.

DRAGON BALL Z DOKKAN BATTLE by Bandai Namco Entertainment Inc. had a notable increase in revenue, particularly in mid-November, with figures rising to $17.4K. Despite a slow start in downloads, there was a surge to 4.7K in the final week. Active users remained relatively stable, hovering around 22K to 24K, with a notable peak at the end of December.

DC: Dark Legion™ from FunPlus International AG saw a decline in revenue after an initial peak of $10.1K in late October. Downloads remained modest, with a slight increase towards the end of the quarter, reaching 727. Active users showed fluctuations, with a high of 13.9K in November.

X-HERO by BINGCHUAN NETWORK (HONG KONG) COMPANY LIMITED started with a revenue of $5.7K, maintaining a consistent range throughout the quarter. Downloads had a significant spike in mid-October, reaching over 12K, while active users saw a decline from 33.7K in October to around 18K by December.

MARVEL Future Fight from Netmarble Corporation showed a gradual increase in revenue, peaking at $5.8K in early December. Downloads remained low, with a small uptick in mid-December at 389. Active users experienced a slight decrease over the quarter, stabilizing around 15K.

These insights are based on data from Sensor Tower, providing a comprehensive view of the superhero game market in the Middle East. For more detailed analysis and insights, visit Sensor Tower's platform.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: January 2026