AI Insights · Timothy · January 2026
Performance of Top Stickman Games on Unified Platform in Kuwait Q4 2025
Explore the performance trends of the top stickman games in Kuwait during Q4 2025, with insights into downloads, revenue, and active users.
In the fourth quarter of 2025, the performance of the top stickman games on a unified platform in Kuwait showcased varied trends in downloads, revenue, and active users. These insights, provided by Sensor Tower, offer a glimpse into the gaming landscape.
Epic Stickman: RPG Idle War from Fansipan Limited saw a fluctuating trend in weekly revenue, beginning at $131 and peaking at $211 in early October, before declining and closing the year at $170. Downloads remained relatively stable, with a slight peak at 78 in mid-October. Weekly active users started at 377, experienced a decline, but rebounded to 261 by the end of December.
TABS Pocket Edition by Landfall Games had modest revenue figures, peaking at $38 initially, with a slight decline and a recovery to $31 at the year's end. Downloads were minimal, with a peak of only 9 in early October, indicating limited user acquisition during the quarter.
Stick War: Legacy, developed by Max Games Studios, experienced a notable increase in weekly downloads, reaching a high of 158 in late October. Revenue peaked at $104 in early October but gradually declined to $16 by the end of December. Active users showed a steady rise, peaking at 230 in early December.
Sand Jam! from Voodoo had an uneven revenue performance, with a significant peak at $87 in early December. However, weekly downloads remained low, peaking at 27 in late November.
Finally, Stickman Party: 4 Player Games by Maxim Krivokonev exhibited strong download numbers, peaking at 672 in the final week of December. Revenue was inconsistent, with a peak of $94 at the quarter's start. Active users showed resilience, reaching 3.6K by the quarter's end.
For more detailed insights and trends, visit Sensor Tower's platform.