AI Insights · Timothy · January 2026
Top 5 Sports Games Performance in the US: Q4 2025
Explore the trends in downloads, revenue, and active users for the top sports games in the US during Q4 2025, based on Sensor Tower data.
The fourth quarter of 2025 saw notable trends in the performance of the top sports games on a unified platform in the United States. According to Sensor Tower, these games showcased varied patterns in downloads, revenue, and active users.
EA SPORTS FC™ Mobile Soccer experienced fluctuations in weekly revenue, starting at $1.2M at the beginning of October and peaking at $1.4M in late November. Downloads began at 79K, dipping slightly mid-quarter, but surged to 94K by late December. Active users showed a decline from 2.7M to 1.7M by early December, before rebounding to 2.1M by the end of the year.
Golf Clash - Golfing Simulator maintained a steady revenue flow, hovering around $800K to $950K throughout the quarter. Downloads saw a peak of 30K in late December, while active users remained relatively stable, fluctuating between 205K and 265K.
Hunting Sniper saw a notable spike in revenue, reaching $920K by the end of December. Downloads increased from 56K to nearly 90K over the quarter. Active users experienced growth from 305K to 625K by early December, with a slight dip towards the end.
eFootball™ had a revenue peak of $1.1M in the last week of December. Downloads showed a steady increase, reaching 46K by late December. Active users fluctuated, starting at 515K and ending the quarter at 554K.
Finally, 8 Ball Pool™ demonstrated consistent growth, with revenue climbing to $519K by the end of December. Downloads increased from 107K to over 154K, while active users saw a peak of 2.2M before settling at 1.8M.
For more detailed insights and data, visit Sensor Tower's platform.