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AI Insights · Timothy · December 2025

Top Snake Games Performance in Qatar Q4 2025

Explore the performance trends of the top snake games in Qatar during Q4 2025, including insights on downloads, revenue, and active users from Sensor Tower.

Top Snake Games Performance in Qatar Q4 2025

In the fourth quarter of 2025, the top snake games on a unified platform in Qatar showcased varied performance trends across downloads, revenue, and active users, as reported by Sensor Tower.

Gecko Out from Rollic Games saw a consistent increase in weekly revenue, peaking at approximately $1.3K in the final week of December. Weekly downloads peaked at 97 in early December before dropping to 39 by the end of the month. Active users decreased overall, from 248 to 172 throughout the quarter.

SSSnaker by HABBY experienced fluctuations in revenue, with a notable increase to $413 in late December. The game maintained a stable active user base, starting at 678 and ending at 627.

Snake Clash! from Supercent, Inc. experienced a surge in weekly downloads, reaching 1.97K by the end of December. Revenue showed significant variation, with a peak of $382 in late November before settling at $90 in the final week. Active users grew steadily, ending the quarter at 22.9K.

Snake.io - Fun Online Snake by Kooapps had a consistent increase in downloads, hitting 1.6K in late December. Revenue peaked at $97 in early December, and active users increased from 9.5K to over 10K by the end of the quarter.

Finally, Worms Zone .io — Hungry Snake from Azur Interactive Games Limited showed moderate download activity, with a peak of 1.07K at the start of the quarter. Revenue was relatively low but stable, with a slight peak of $43 in late December. Active users decreased from 4.6K to 3.5K over the quarter.

These insights reflect the dynamic market trends of snake games in Qatar during Q4 2025. For more detailed analysis, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: December 2025