AI Insights · Timothy · January 2026
Top Snake Games Performance in the Middle East Q4 2025
Explore the performance of the top 5 snake games on a unified platform in the Middle East during Q4 2025, with insights into downloads, revenue, and active users.
In the fourth quarter of 2025, snake games maintained significant traction across the Middle East. Data from Sensor Tower reveals the performance trends of the top five snake games on a unified platform, encompassing both iOS and Android.
Gecko Out by Rollic Games saw a notable peak in weekly revenue, reaching approximately $13.8K in early December. Weekly downloads fluctuated, hitting a high of about 5.3K in the same period, while active users showed a decline from 15K to around 8.8K by the end of the quarter.
SSSnaker from HABBY experienced steady weekly revenue, peaking at about $1.5K in late November. Despite minimal downloads, the game maintained a consistent user base, with active users hovering around 23K to 25K throughout the quarter.
Snake Clash! by Supercent, Inc. had a steady weekly revenue, peaking at $1.3K in late October. The game enjoyed a sharp rise in downloads, reaching over 57K in mid-December, with active users increasing from 467K to nearly 589K by quarter's end.
Snake.io - Fun Online Snake by Kooapps showed a gradual increase in revenue, reaching a high of $782 in December. Downloads peaked at nearly 69K in the final week, while active users saw a growth trajectory from 664K to 728K during the quarter.
Finally, Little Big Snake: Fun .io Game showed modest weekly revenue, peaking at $227 in mid-November. Despite low download numbers, the game retained a steady active user base around 800, with a slight decline towards the end of the year.
For more detailed insights and data, visit Sensor Tower's platform.