AI Insights · Timothy · January 2026
Top Snake Games in Europe Q4 2025: Unified Platform Performance
Explore the performance trends of the top five snake games in Europe during Q4 2025, featuring data on downloads, revenue, and active users.
In the fourth quarter of 2025, the top snake games on a unified platform in Europe demonstrated varied performance trends. Here’s a closer look at how these popular titles fared:
Gecko Out from Rollic Games showed a robust rise in weekly revenue, culminating at around $207.6K by the end of December. However, weekly downloads experienced a downward trend, starting at approximately 56.7K and declining to 29.7K. Active users also decreased from 178.1K to 119.7K over the quarter.
SSSnaker by HABBY maintained relatively stable weekly revenue, peaking at $11K in December. Despite a minimal number of downloads, active users remained consistent, hovering around 136K throughout the quarter.
Snake Clash!, from Supercent, Inc., saw its weekly downloads surge to over 565K by the end of December, with active users reaching an impressive 4.1M. Revenue also showed an upward trend, closing the quarter at $12.8K.
Snake.io - Fun Online Snake from Kooapps enjoyed a steady increase in downloads, peaking at 417.8K in late December. Active users grew significantly, surpassing 3.2M by the end of the quarter, while revenue increased to approximately $5.5K.
Lastly, Little Big Snake: Fun .io Game by LittleBigSnake, Inc. showed modest growth in weekly downloads, reaching 6.5K. Active users rose from 17.9K to 41.4K by the end of December, with revenue peaking at $3.3K.
These insights, derived from Sensor Tower data, highlight the dynamic landscape of snake games in Europe during this period. For more detailed analytics, visit Sensor Tower.