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AI Insights · Timothy · January 2026

Top Slime Games in South Africa Q4 2025: Unified Platform Insights

Explore the performance trends of the top slime games in South Africa during Q4 2025, with data from Sensor Tower highlighting downloads, revenue, and active users.

Top Slime Games in South Africa Q4 2025: Unified Platform Insights

In the fourth quarter of 2025, slime games saw varying performances in South Africa on the unified platform. Here's a closer look at how the top five apps in this category fared.

Sonu - ASMR Slime Virtual Pet from CookVenture Games experienced significant fluctuations in weekly downloads, peaking at around 25K in mid-December. The weekly active users also saw a substantial increase, reaching 9.3K in the same period.

Super Slime Simulator: DIY Art by Dramaton showed a steady rise in weekly downloads, culminating at 3.7K in the final week of December. Revenue remained modest, with peaks around $25 during the last weeks of the quarter. Weekly active users increased notably, reaching 7.8K by late December.

My Talking Slimy - Slime Buddy saw consistent growth in all metrics. Weekly revenue climbed to $901, while downloads peaked at 2.5K in the week before Christmas. Active users were steady, with numbers around 10.6K by the end of the quarter.

Bruno – My Talking Slime Pet also from Dramaton, maintained a stable user base. Downloads peaked at 2.9K in the week leading up to Christmas, and weekly active users showed a strong presence, reaching 27.5K during the same period.

Finally, Slime Art simulator: Slime DIY witnessed a sharp increase in downloads mid-December, with numbers hitting 7.7K. However, active users saw a slight decline towards the end of December.

These trends illustrate the dynamic nature of the slime game market in South Africa. For more detailed insights, visit Sensor Tower's platform.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: January 2026