AI Insights · Timothy · January 2026
Slime Games App Performance in Slovenia Q4 2025
Explore the performance trends of top slime games on a unified platform in Slovenia during Q4 2025, with insights from Sensor Tower data.
In the fourth quarter of 2025, the performance of top slime games on a unified platform in Slovenia showcased interesting trends. Data from Sensor Tower provides a detailed look at the weekly downloads and active users for these apps.
Super Slime Simulator: DIY Art from Dramaton experienced a gradual increase in downloads, peaking at 94 in the week of December 22. The app maintained a steady weekly active user base, starting at 288 and rising to 347 by the end of the quarter.
Super Big Slime: Black Hole 3D by Supercent, Inc. saw an upward trend in downloads, reaching a high of 87 in late November. The weekly active users showed fluctuations, peaking at 3.45K and stabilizing around 3K towards the end of the quarter.
Sonu - ASMR Slime Virtual Pet by CookVenture Games had notable spikes in downloads, particularly in mid-December with 243 downloads. Active users also saw a significant increase, peaking at 127 in the same period.
Bruno – My Talking Slime Pet, another offering from Dramaton, maintained a relatively stable download rate with slight increases towards the end of the quarter. Active user numbers remained consistent, closing the quarter with 641 users.
Lastly, My Talking Slimy - Slime Buddy from Pixeland OU showed a varied revenue stream, with a peak of $61 in early November. Downloads fluctuated slightly, while active users decreased from 295 to 257 by the end of December.
For more detailed insights and data, visit Sensor Tower's website.