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AI Insights · Timothy · January 2026

Slime Games App Performance in Slovenia Q4 2025

Explore the performance trends of top slime games on a unified platform in Slovenia during Q4 2025, with insights from Sensor Tower data.

Slime Games App Performance in Slovenia Q4 2025

In the fourth quarter of 2025, the performance of top slime games on a unified platform in Slovenia showcased interesting trends. Data from Sensor Tower provides a detailed look at the weekly downloads and active users for these apps.

Super Slime Simulator: DIY Art from Dramaton experienced a gradual increase in downloads, peaking at 94 in the week of December 22. The app maintained a steady weekly active user base, starting at 288 and rising to 347 by the end of the quarter.

Super Big Slime: Black Hole 3D by Supercent, Inc. saw an upward trend in downloads, reaching a high of 87 in late November. The weekly active users showed fluctuations, peaking at 3.45K and stabilizing around 3K towards the end of the quarter.

Sonu - ASMR Slime Virtual Pet by CookVenture Games had notable spikes in downloads, particularly in mid-December with 243 downloads. Active users also saw a significant increase, peaking at 127 in the same period.

Bruno – My Talking Slime Pet, another offering from Dramaton, maintained a relatively stable download rate with slight increases towards the end of the quarter. Active user numbers remained consistent, closing the quarter with 641 users.

Lastly, My Talking Slimy - Slime Buddy from Pixeland OU showed a varied revenue stream, with a peak of $61 in early November. Downloads fluctuated slightly, while active users decreased from 295 to 257 by the end of December.

For more detailed insights and data, visit Sensor Tower's website.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: January 2026