AI Insights · Timothy · January 2026
Top 5 Slime Games Performance on Unified Platform in Malta Q4 2025
Explore the performance trends of the top 5 slime games in Malta during Q4 2025, highlighting downloads and revenue insights from Sensor Tower.
In the fourth quarter of 2025, the top slime games in Malta showed diverse performance trends on the unified platform, combining data from both iOS and Android. Here’s a detailed look at their performance based on Sensor Tower data.
Super Slime Simulator: DIY Art experienced a steady rise in downloads, peaking at around 117 by the end of December. Despite this increase in user interest, the app did not generate any revenue during this period.
Super Big Slime: Black Hole 3D showed a modest revenue peak of approximately $27 in early December. Downloads gradually increased, reaching a high of 33 in both late November and just before Christmas.
Bruno – My Talking Slime Pet had a notable revenue spike at the beginning of October with $23, but revenue fell to zero for the rest of the quarter. Downloads fluctuated, with a peak of 27 in early November and a slight resurgence to 23 in the week of December 22.
Sonu - ASMR Slime Virtual Pet saw a dramatic download increase to 100 in mid-December, following a period of low activity. However, this uptick did not translate into revenue during the quarter.
My Talking Slimy - Slime Buddy remained relatively stable in terms of downloads, with numbers hovering around 9 to 17 throughout the quarter. A brief revenue peak occurred mid-November at $33, but it dropped back to zero thereafter.
For more in-depth insights and data, visit Sensor Tower.