AI Insights · Timothy · January 2026
Top Slime Games Performance in Latvia Q4 2025
Explore the performance trends of the top slime games in Latvia during Q4 2025, based on Sensor Tower data.
In the fourth quarter of 2025, the slime game category in Latvia showed varied performance across different apps on the unified platform, combining insights from both iOS and Android. Here's a closer look at the top five slime games based on Sensor Tower data.
Super Big Slime: Black Hole 3D from Supercent, Inc. experienced fluctuating download numbers, starting at 57 in early October and peaking at 216 by late November. Revenue was minimal, with a notable $6 in early December.
Sonu - ASMR Slime Virtual Pet by CookVenture Games saw a significant spike in downloads mid-December, reaching 570. However, revenue remained at zero throughout the quarter.
The Super Slime Simulator: DIY Art app, published by Dramaton, maintained steady downloads, with a slight increase towards the end of the quarter, reaching 95 in the week before Christmas. Revenue was limited to early in the quarter, peaking at $10.
Bruno – My Talking Slime Pet, also from Dramaton, saw a gradual increase in downloads, peaking at 101 in the third week of December. Revenue was sporadic, with minor earnings of $4 in early December.
Lastly, My Talking Slimy - Slime Buddy by Pixeland OU demonstrated consistent revenue, starting at $62 and ending the quarter with $54. Downloads were stable with a slight upward trend towards the end of the quarter.
These insights reflect the diverse engagement and monetization strategies within the slime game category in Latvia. For more detailed insights, visit Sensor Tower.