AI Insights · Timothy · January 2026
Top 5 Slime Games Performance on Unified Platform in the UK, Q4 2025
Explore the performance trends of the top 5 slime games in the UK during Q4 2025, focusing on downloads, revenue, and active users.
The fourth quarter of 2025 showcased intriguing trends for the top slime games on the unified platform in the United Kingdom. Here's a detailed look at their performance.
Super Slime Simulator from Dramaton LTD saw fluctuating weekly revenue, peaking at $201 in the week of December 22. Downloads experienced a notable rise towards the end of the quarter, reaching 11.2K in the final week. Active users initially surged, peaking at 66.4K in early November, before stabilizing around 40K.
Bruno - My Talking Slime Pet, also by Dramaton LTD, had modest revenue gains, peaking at $55 in the last week of December. Downloads and active users both saw a late-quarter increase with downloads hitting 5.5K and active users rising to 91.7K.
Super Big Slime: Black Hole 3D by Supercent, Inc. maintained steady revenue, with slight fluctuations around $60-$80. Downloads steadily increased, reaching 3.4K in the last week, while active users peaked at 10.4K mid-December.
Fluid Simulation demonstrated consistent download numbers, averaging around 800 weekly. Active users varied, peaking at 6.1K in early November before settling.
Pew Pew Slime - Idle RPG from X-LEGEND ENTERTAINMENT CO., LTD., launched in November, saw impressive revenue growth, reaching $4.7K by late November. Downloads started strong at 1.4K but gradually declined throughout the quarter.
These insights, derived from Sensor Tower data, illustrate the dynamic landscape of slime games in the UK. For further analysis and detailed metrics, visit Sensor Tower's platform.