AI Insights · Timothy · January 2026
Top 5 Slime Games on Unified Platform in France - Q4 2025
Explore the performance of the top slime games in France during Q4 2025, highlighting trends in downloads, revenue, and active users.
In the fourth quarter of 2025, the slime game category in France saw notable activity, with Bruno – My Talking Slime Pet leading the charge. Weekly revenue for this app, published by Dramaton, increased significantly, peaking at approximately $95 in the final week of December. Downloads fluctuated, with a peak of around 4K in late December, while active users hovered around 80K to 86K.
Super Big Slime: Black Hole 3D, developed by Supercent, Inc., experienced varied revenue, with a high of $55 in early November. Downloads peaked at over 3K in late November, and active users showed a steady increase, reaching nearly 13K by the end of the quarter.
Another strong performer, Super Slime Simulator: DIY Art from Dramaton, saw modest revenue, with a slight peak of $12 in the last week of December. Downloads surged to over 3K in December, and active users reached a high of 5K earlier in the month.
Pew Pew Slime - Idle RPG by X-Legend Entertainment Co., Ltd. reported substantial revenue, peaking at about $7.7K in early December. However, downloads decreased from nearly 3K in November to about 600 by the end of the year.
Finally, Sonu - ASMR Slime Virtual Pet, a newcomer from CookVenture Games, had notable downloads with a peak of 7.3K in mid-December. Active users increased to over 3.5K by the end of December.
These insights are derived from Sensor Tower data, providing a comprehensive overview of the slime game market dynamics in France. For more detailed analytics, visit Sensor Tower.