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AI Insights · Timothy · January 2026

Top 5 Slime Games in Spain: Q4 2025 Performance

Explore the performance trends of the top slime games in Spain during Q4 2025, highlighting downloads, revenue, and active users.

Top 5 Slime Games in Spain: Q4 2025 Performance

In the fourth quarter of 2025, the top slime games on a unified platform in Spain showcased intriguing trends, according to data from Sensor Tower. Here's a closer look at how these apps performed in terms of downloads, revenue, and active users.

Bruno – My Talking Slime Pet from Dramaton saw a notable increase in weekly revenue, peaking at $59 in the week of December 22. Downloads fluctuated throughout the quarter, with the highest number reaching 4.9K in mid-October. Active users experienced a gradual decline from 77K to around 67K by the end of December.

Super Slime Simulator: DIY Art also by Dramaton, experienced a revenue peak of $31 in late October, with downloads increasing significantly towards the end of the quarter, reaching 3.2K in late December. Active users rose sharply in the same period, ending the quarter at approximately 11K.

Super Big Slime: Black Hole 3D from Supercent, Inc., had a revenue peak of $25 in mid-November. Downloads steadily increased, peaking at 2.1K in early December. Active users showed a growth pattern, rising from 1.6K to 3.5K throughout the quarter.

Sonu - ASMR Slime Virtual Pet by CookVenture Games, despite no revenue, saw a significant spike in downloads in mid-December with 9.5K, and active users increased to nearly 5K by December 22.

Finally, Slime Simulator Time: 3D ASMR from Questzy had consistent download numbers, peaking at 1.3K at the end of December. Active users showed a positive trend, increasing from 1.8K to nearly 2.9K by the end of the quarter.

For more detailed insights and analysis, visit Sensor Tower's website.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: January 2026