AI Insights · Timothy · January 2026
Top 5 Slime Games Performance in Estonia Q4 2025
Explore the performance trends of the top slime games in Estonia during Q4 2025, with insights on downloads and revenue from Sensor Tower.
In the fourth quarter of 2025, Estonia saw interesting trends in the performance of the top slime games on a unified platform. Insights provided by Sensor Tower reveal key metrics for these engaging apps.
Super Big Slime: Black Hole 3D, developed by Supercent, Inc., showed notable dynamics in weekly downloads. Starting at 31 in early October, downloads peaked at 140 by late November before a decline to 71 by the end of December. Revenue was minimal but saw a slight uptick, reaching as high as $6 in the week leading to Christmas.
Super Slime Simulator: DIY Art from Dramaton experienced variable download numbers throughout the quarter. Downloads started at 68, with significant growth to 152 by the end of December, although revenue remained at zero throughout.
Sonu - ASMR Slime Virtual Pet, launched by CookVenture Games, had a fluctuating download pattern. Notably, downloads surged to 191 in mid-December, despite maintaining zero revenue during the quarter.
My Talking Slimy - Slime Buddy from Pixeland OU saw consistent weekly revenue, peaking at $85 during Christmas week. Downloads were relatively stable, starting at 47 and ending at 34 by the quarter's end.
Finally, Bruno – My Talking Slime Pet also from Dramaton, maintained a steady download rate throughout the quarter, with a slight increase towards the end, reaching 48 downloads in the week before Christmas.
For more detailed insights and data, please visit Sensor Tower.