AI Insights · Timothy · January 2026
Top Slime Games in Germany: Q4 2025 Performance
Discover the performance trends of the top slime games in Germany during Q4 2025, based on Sensor Tower data.
In the fourth quarter of 2025, slime games on the unified platform in Germany showed varied performance trends, according to Sensor Tower data.
Super Slime Simulator: DIY Art by Dramaton experienced fluctuating weekly downloads, starting at around 4K and ending with a peak of 3.3K in late December. Its weekly revenue saw a decline, starting at $67 and ending at $15, with occasional peaks like $83 in late October. Weekly active users showed an initial dip but recovered, ending the quarter at approximately 26.8K.
Bruno – My Talking Slime Pet also by Dramaton, had a steady number of weekly downloads, peaking at 3.9K in mid-October, and maintaining a consistent user base around 64K to 72K. However, it did not generate any revenue during this period.
Super Big Slime: Black Hole 3D from Supercent, Inc., showed a gradual increase in weekly downloads, reaching 3.8K by late November. Revenue fluctuated slightly but remained within the $40 to $83 range, while active users increased from 4.5K to 14.1K by the end of the quarter.
Pew Pew Slime - Idle RPG by X-Legend Entertainment Co., Ltd., had a significant weekly revenue, starting at $3.7K and peaking at $10.8K in late November. Downloads showed a downward trend, beginning at 2.5K and ending at 819.
Finally, Sonu - ASMR Slime Virtual Pet by CookVenture Games, launched in late October, saw its downloads peak at 7.2K in mid-December, with active users starting at 3.5K and decreasing to 1K by the end of the month.
These insights provide a snapshot of the dynamic market for slime games in Germany. For more detailed analytics, visit Sensor Tower.