AI Insights · Timothy · January 2026
Top 5 Slime Games Performance in Central America Q4 2025
Explore the performance trends of the top slime games on the unified platform in Central America during Q4 2025, based on Sensor Tower data.
In the fourth quarter of 2025, the top slime games on the unified platform in Central America showed diverse performance trends, as reported by Sensor Tower.
Bruno – My Talking Slime Pet from Dramaton saw its weekly revenue peak at around $236 in late December. The app's downloads fluctuated, reaching a high of approximately 42.3K in mid-December. Active users remained strong, consistently around the 500K mark, peaking at 539.6K in mid-November.
Super Slime Simulator: DIY Art, also by Dramaton, experienced a notable increase in weekly downloads, peaking at about 27.6K in late October. Revenue varied, ending the quarter with a peak of $83. Active users showed variability, peaking at about 66.7K in late October.
Sonu - ASMR Slime Virtual Pet by CookVenture Games witnessed a dramatic surge in downloads, hitting 119.7K in mid-December. Active users mirrored this trend, reaching 60.9K during the same period.
Slime Simulator Time: 3D ASMR from Questzy showed a steady increase in downloads throughout the quarter, peaking at 11.5K in mid-December. The number of active users also climbed, reaching about 22.8K by the end of December.
Finally, Super Big Slime: Black Hole 3D by Supercent, Inc. saw its downloads peak at 12.2K in early December. Active users showed a strong presence, ending the quarter at approximately 268.1K.
These trends provide a snapshot of the slime games' performance, with more insights available on Sensor Tower.