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AI Insights · Timothy · January 2026

Top 5 Slime Games Performance in Belgium Q4 2025

Explore the performance trends of the top slime games in Belgium during Q4 2025, with insights from Sensor Tower.

Top 5 Slime Games Performance in Belgium Q4 2025

In the fourth quarter of 2025, the top slime games in Belgium showcased varied performance metrics on the unified platform, as reported by Sensor Tower.

Bruno – My Talking Slime Pet from Dramaton saw its weekly downloads fluctuate throughout the quarter, peaking at around 541 in late December. The revenue trend was inconsistent, with a notable high of approximately $17 in late October. Weekly active users remained relatively stable, starting at 7.9K and ending at 8.2K.

Super Slime Simulator: DIY Art, also by Dramaton, experienced a notable increase in downloads, reaching 625 in the week before Christmas. Although revenue was negligible for most of the quarter, it spiked to $21 in the final week. Active users increased from 1.6K to 2.1K by the end of December.

Super Big Slime: Black Hole 3D by Supercent, Inc. had a consistent download rate, with a peak of 453 in early December. Revenue showed a slight decline, from $21 at the start of October to $6 at the end of the quarter. Active users ranged from 8K to 9.3K, maintaining a strong presence.

Sonu - ASMR Slime Virtual Pet by CookVenture Games, despite its later release in the quarter, achieved a significant download count of 1.3K mid-December. Active users started at 576, dropping to 177 by the end of the quarter.

Finally, My Talking Slimy - Slime Buddy from Pixeland OU experienced a decrease in downloads, from 153 at the start of October to 134 by the end of December. Revenue peaked at $466 in early November, with active users remaining fairly steady, concluding the quarter at around 1.5K.

These insights highlight the diverse performance dynamics of slime games in Belgium, and further details can be explored on Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: January 2026